The challenge is to come up with a unit 2 synopsis of the following items:
- Specify the problem area you want to focus on; Management, new sport, data management, alerts, awareness
- Specify the client, clients,or audience.( club, team, school,
- Identify the probable IT solution or solutions that will be ideal based on the problem and clients needs. ( gaming, mobile apps, interactive magazines, interactive websites- coding, tutorial/educative video, data base, e.t.c
- categorically analyze how such a tool will stretch your skills and knowledge to full potential. Give a justification.
N/B: Send your unit synopsis to my email by end of the lesson.
victor.wamurwa@agakhanacademies.org
Criterion A: Inquiring and analysing
Maximum: 8
Students identify the need for a solution to a problem. At the end of year 4, students should be able to:
i. explain and justify the need for a solution to a problem for a specified client/target audience
ii. identify and prioritize primary and secondary research needed to develop a solution to the problem
iii. analyse a range of existing products that inspire a solution to the problem
iv. develop a detailed design brief, which summarizes the analysis of relevant research.
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